Guide: Hide Online
Hide Online is an addictive and thrilling multiplayer Hide and Seek action-shooter game in popular Prop Hunt genre, it is developed by HitRock Games. Hide as a Prop from other players in any room or try to escape. Simply swap and become any kind of hidden object, such as a chair, a box, a cup, or even a lavatory pan.
You could also hunt the hidden players as a Hunter by finding and shooting them. Both grownups and children will have fun playing hide and seek in the game.
Tips for weapons
The AK is honestly useless. You will only want to use it if you're not sure about what you're shooting so you will not lose a lot of health. The shotgun is really nice, but the accuracy is honestly really bad. It is known that it's a shotgun, but only God knows how impossible is to shoot a small mouse running across the entire room at supersonic speeds with a shotgun, thus causing player to use the grenade launcher, which is incredibly over power. - Incredibly over power against the items that players want to shoot.
Hide Online Walkthrough Episode 1
Hide Online Walkthrough Episode 2
Hide Online Walkthrough Episode 3
Hide Online Walkthrough Episode 4
There's only 1 map in the entire game, and while it's not bad, it's nothing really special at all. After 10 minutes in a row playing the game any person would get bored of playing the same map over and over again. Another thing that must be taken into account is that the rooms are always identical, making it very easy to notice any irregularity. Why is this a problem? Because considering that the map is also not really big, it makes too easy the task of finding the props. With just a little bit of memory you can easily tell what's not right.
The game causes you to auto-taunt the other team by making loud noises. Yes, until that part, everything is fine, however... the thing is that some taunts are incredibly devastating while some others may even pass unnoticed. I would rather get the " 'duh" from Homer Simpson than Gandalf's "You shall not pass!". Reasons are obvious, Homer's taunt last for about 2 seconds while Gandalf screams for about 7. And those are minor examples, if God hates you then prepare yourself for the dubstep taunt that lasts for about 14 seconds and can be heard from anywhere. Another issue I have is the taunt cooldown and the HP of the props. If you turn into a cup, you have 5 HP and a cooldown of 7-15 seconds. If you become a box you have 20 HP and a cooldown of 12-20 seconds. If you become into a huge sofa you will get 80 HP and a frikin' 30-45 seconds cooldown. That's a huuuuuge unbalance. Sometimes I'd rather trust that the hunters are a bunch of newbie players that can't tell the difference between a PC screen and a green sofa, that way I can earn 3 points being a sofa and AFKing the whole match instead of risking myself to play as a indefense cup that is always in danger and only winning 1 point.
Surprisingly, I expected this game to have a lot of bugs, but after some time playing I can say that there are not many of them. I've found:
A glitch regarding the "veteran" achievement. In order to unlock this achievement you must survive an entire round after you've been hurted by a hunter. However, if you change items in order to gain more HP the achievement won't pop up. (For example, if I am a box and I get hurt I'll end up with 15 HP, so if I turn into a sofa I'll get 45 HP but won't earn the achievement).
I couldn't move after transforming into that object. I tried afterward to turn into that item again the next round and I didn't got bugged, but I wouldn't be surprised if that glitch would happen again with that or any other object around the map.
Losing the round playing as a prop even tho one member of my team and I were alive. I don't know what happened, but we lost for some random reason. This happened to me twice, and a random player commented that sometimes it happens, so you might want to have a look at that.